Lumaylo
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What's inside

Everything in the Lumaylo world, grouped by what kids do there. Every picture here is a real screen from the app.

Imagination

Inventing, drawing and building a world of their own.

The Magic Studio

Paint with brushes and colors, add stamps, and build a scene with weather, day and night.

The magic mirror: a painted character in an arched frame, with styling buttons
The magic mirror: choosing the character's hair

The magic mirror

Build a character: body, face, skin tone, eyes, brows, hair and freckles.

The closet: the character in the middle, clothes to choose below

The closet

Try on clothes, shoes, jewelry, haircuts and nails for free, and buy with play coins.

The house: a room on a floating island, with a furniture tray

The house

Build rooms and floors, arrange furniture, and hang their art on the walls.

Curiosity

Asking why, and finding out for themselves.

The globe

Pick a country, buy a ticket, fly there by hot-air balloon and get a passport stamp.

Designing a postcard from a place visited

Postcards

Design a postcard from a place they visited.

The element lab

The science lab

Elements, a molecule kitchen, the tree of life and short lessons.

Daily wonder: a card about something surprising

Daily wonder

One card a day about something surprising in the world.

Funny Machines: building a machine from parts

Funny Machines

Build a machine from parts and watch it run.

Building a roller coaster

Coasters and bridges

Build a track or a bridge and test whether it holds.

Skills

Music, money and thinking, through play.

The stand: running a small business with play coins

Run a stand

A small business with play coins: stock it, price it, sell, save.

The music island: songs, a music school and a hall
Free piano on the music island

Music island

Piano, marimba and drums, falling-note songs and a music school.

The money school
The piggy bank with a goal

Money school

A piggy bank with a goal and interest, a stand to run and a small farm.

Glowing chess

Chess

Glowing chess, with no clock and no ranking.

Together

Playing with siblings, friends and you.

The kart race

Kart racing

Solo, or two on one screen. In TV mode, the phones at home become controllers.

Calm and friendship

A place to breathe, and a friend who grows with them.

The lantern room: breathing and calming tools

The lantern room

Breathing, feeling jars, stretches and Night mode.

The companion's closet: outfits for the creature

The companion

An egg that hatches, a name they choose, and an outfit from its own closet.

The lighthouse: daily lights and routines

The lighthouse

Daily lights, small goals and routines.

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